Tag Archives: Philosophy

Scene-ic Storytelling: Philosophy and Memorability in SyFy’s Caprica

Scene-ic Storytelling in SyFy’s Caprica

March 25th, 2010

I was listening to last week’s episode of the Firewall and Iceberg podcast, where Alan and Dan were explaining how hard it is to pick your favourite episode of a television show. I concur with their evasion of the question at hand, as picking a favourite episode of a serialized television series seems disadvantageous while picking a favourite episode of a comedy is so highly subjective that it’s a bit dangerous, but I have a followup question: could we pick a favourite scene?

I find this, when I think about it, considerably easier. While picking a single episode of The Wire is impossible, picking a favourite scene seems like it’s possible: sure, there’s still too many to choose from (McNuggets, Chess, FuCSI, Co-Op Meeting, etc.), but we’re more comfortable singling out scenes because there’s an expectation that what we select will capture the quality we most admire in the show being discussed without the baggage that comes with an episode of ensemble, serialized drama which goes in various different directions.

There is a lot of power in scenes to tell a story, or to capture a viewer’s attention. The Hurt Locker and Inglourious Basterds, both nominated for Best Picture this year, are effectively a series of vignettes which rely on being making both collective and individual impressions, building character by creating unforgettable tension and suspense from various circumstances. And on the comic end of the spectrum, Noel Murray’s fantastic A Very Special Episode series at The A.V. Club turned its attention on The Simpsons’ “22 Short Stories About Springfield” episode this week, and the wealth of comments on the post demonstrate that its collection of short vignettes are perhaps amongst the most quotable and memorable scenes in the series’ run precisely because they are part of an episode which admits to being a collection of scenes rather than a cohesive episode.

I raise this question because I want to talk about SyFy’s Caprica, a show that has thus far been more successful at creating memorable scenes than at creating memorable characters or stories. Ending the first half of its first season with a finale of sorts this evening on SyFy and SPACE, the show has used scenes with deep philosophical meaning and implication in order to create a lasting impression that makes me want to see more even when I don’t have as much of a vested interest in what I see in the rest of each episode. These scenes, at times single-handedly, have made Caprica into a show I admire a great deal, but at the same time they are doing nothing to alleviate concerns that some viewers seem to have about plot and character in the show’s universe.

Some thoughts on why this is, and why I think this sort of “scene-ic storytelling” is good for the show in the long run, after the jump.

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Series Premiere: Dollhouse – “Ghost”



February 13th, 2009

According to logic, and the internal methodology given to Echo before an important mission, you can’t fight a Ghost. And, let’s be realistic, you can’t really pin one down either, trying to define it by regular rules of physics or biology ultimately proving a futile task.

In many ways, Dollhouse is a Ghost of Television, a show that is very tough to pin down and has almost no interest in trying to have this happen. The series, like the actives who are part of the Dollhouse roster, can be wiped clean after every episode, so it is very difficult to judge the pilot as we would normally judge a pilot. The point here is not to actually pin anything down, but to demonstrate for the viewer the types of things they might see and, most importantly, the types of things that we should keep an eye out for in the future.

And, as such, there’s something difficult about passing judgment on this as an actual series. All we can really do is take the parts that we’re given here that we know will remain constant and begin to judge them, but even then the show is going to be meandering all over the place and those parts might be able to rise to the occasion better than we currently realize. It makes all of this, well, a little bit inconsequential; I have a feeling that week by week I’ll be chiming in with another opinion that’s been altered from the week previous, something that with time could get a little old.

For now, though, I’m along for the ride, for two main reasons: because I think the show has some potential as a serialized procedural, and because I’m mildly afraid that the Whedon fans will hunt me down and break my legs if I don’t.

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