Category Archives: The Prisoner (2009)

FOE4 Musings: AMC’s The Prisoner and Transmedia Participation

AMC’s The Prisoner and Transmedia Paticipation

November 21st, 2009

In this week’s review of AMC’s remake of The Prisoner, I wrote at length about what I saw as a failure of the show’s narrative: in my eyes, the series struggled due to a lack of information that resulted in no emotional connection with the characters and, as a result, no real connection to the story. I resisted the argument that the series’ sense of mystery, and its complex thematic conclusion, justify this structure, and friend of the blog David J. Loehr brought up a great example to support my point:

It makes me think of Hitchcock’s example of the “bomb under the table” idea, that you can show ten minutes of two men having the most boring lunchtime conversation ever and BOOM, their table blows up. That’s a cheap thrill at the end of ten boring minutes. Or you could show the bomb under the table, then continue the exact same scene, boring conversation and all, except now it’s fraught with tension as you wait for the bomb to go off. The sixth episode is the bomb, at least in this example if not in modern lingo.

However, based on conversations I had with some of the always great posters at NeoGAF and today’s Futures of Entertainment 4 panel on Producing Transmedia Experiences: Participation and Play, I’m starting to understand why some have argued that the series was actually a success. It seems that those who enjoyed the miniseries are those who so inherently bought into the sense of mystery and intrigue (inspired both by the density of this miniseries and the decades of debate over the meaning of the original series) to the point where they began to see narrative gaps as clues, and inconsistencies as paradoxes meant to be seen as part of the broader narrative.

I would argue this was not by design, and that these viewers are taking poor execution and turning it into a game that the writers and directors didn’t actually create. They have effectively “gamed” the miniseries, taking a trend that is popular within serial dramas like Lost and applying it regardless of whether it is actually part of an intended transmedia experience.

It’s a behaviour that indicates television has become an environment of “game” (by providing a clear sense of how audience can participate in the construction of narrative) or be “gamed,” and that AMC missed an opportunity to improve the response and increase the impact of the miniseries by not actively pursuing this avenue.

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Review: AMC’s The Prisoner – I Know There’s An Answer (But Ask Better Questions)

Review: AMC’s The Prisoner

November 18th, 2009

“There’s something thrilling about honesty.”

There’s a moment in the final hour of AMC’s remake of The Prisoner where I started to realize where its real problem lies. This is not to say that I haven’t been realizing the show’s problems from the word go, as the first five hours of the show were highly problematic, but when Ian McKellen’s 2 utters the above line I realized that this is where the intentions of the miniseries went awry.

There are problems with the thematic content of this miniseries, but the real problem is how the writer chose to structure this story in order to create a sense of mystery that was ultimately more vague than it was exciting. In the eyes of the writers, the climax of this story is when the story becomes clear to the audience, and the purpose of the rest of the miniseries is to effectively buy time and confuse us until we’re so desperate for clarity that when we receive it we give ourselves over to the truth. And, to some degree, the strategy worked: the final hour was, in fact, the best of this miniseries primarily because it was finally revealing and engaging with the larger thematic issues being discussed.

However, the problem with this strategy is that the cloudiness of the first four and a half hours of the miniseries not only made us hunger for thrills but also destroyed any sense of thematic consistency and, as a result, destroyed audience interest. While the theme presented at the end of the miniseries is actually compelling, it was so wholly absent for the first four hours (in particular) that it ends up depending entirely on the audience’s willingness to slog through an abstract and experimental four hours where the writer keeps adding new elements to the series when it’s in some way convenient for them as opposed to when it feels earned or natural.

While the miniseries eventually creates a compelling image of modern society, it’s an image that does little to make the first hour hours any better, and in some ways makes them even more irrelevant. It results in a miniseries that is the absolute worst sort of failure, where an intriguing idea and a couple of strong performances are executed in such a way to rob them of any potential to move their intended audience.

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