“Time Will Tell”
July 6th, 2010
Warehouse 13 ended its first season on one of those cliffhangers that I generally despise – like White Collar’s mid-season finale late last year (where it seemed like Peter was the series’ big bad), the show ended on a note which implied a huge change in direction (in this case that Artie had been killed in the explosion at the Warehouse’s entrance, and that Leena was in league with MacPherson) but which in reality was entirely inconsequential. Any uncertainty you have about Artie being legitimately dead is ended within a few minutes, and any concerns about Leena are erased when she continues to appear in the main credits.
I’m fine with the fact that a sci-fi procedural isn’t going to make these sorts of huge changes, but my response to the second season was very much dependent on how they used the uncertainty surrounding the finale to its advantage. While it may be cheap storytelling in a lot of ways, Warehouse 13 has the unique ability to explain away sudden twists under the guise of expanding its catalogue of artifacts with inexplicable powers – while I thought White Collar took a few episodes to recover from the bait and switch, Warehouse 13 uses its pre-existing rules in order to leap frog over the initial uncertainty to confidently map out the season to come. “Time Will Tell” is a strong premiere, although in a different way than I had expected, giving viewers one last glimpse at the first season’s highly personal conflict between Artie and MacPherson before replacing it with a more generic, but also more inventive, narrative.
It’s a decision I think works in the show’s favour, going against the common logic of these types of procedurals by through simplification rather than complication while continuing to embrace the quirky, charming potential within the series’ premise.
“Mess of a Salesman”
January 26th, 2010
Normally, we tend to view Better Off Ted as a sanctum of comedy genius, a show we measure in terms of how often we laugh more than anything else. Yes, the show has enjoyable characters, but it isn’t a show that we often consider at that level, at least not in terms of the lead in a review of this kind.
And yet “Mess of a Salesman” first brings to mind the word “sweet,” and not in terms of the use of the word as a synonym for “awesome” or “rad.” No, I thought that this episode was perhaps most defined by its sweetness, a winning quality that made what was potentially one enormous sitcom cliché (the no-good brother showing up and making the protagonist’s life hell) into something that never headed down that melodramatic path. While it meant that the episode was less ridiculous than usual, and perhaps less funny than the recent stretch of episodes, it was grounded in a way that shows the versatility to be found in this show’s universe.
By combining its usual corporate satire with some rather positive depictions of humanity and mentorship, the show may have stayed on the rails more than one might like, but I thought it was an enjoyable turn (if not quite the note the show should go out on, should this truly end up its final airing on ABC as is currently scheduled).
September 22nd, 2009
There is something potentially idiosyncratic about “MacPherson,” the finale to one of the summer’s most enjoyable new series Warehouse 13. The show has oft times been notable not for its epic, mythology laden finales but rather its clever short form action pieces, delivering procedural episodes which connect with the audience and highlight the show’s enjoyable cast of characters. “Macpherson,” by comparison, is all about twists and turns and for the most part puts aside its indulgences in favour of appealing to other senses.
It’s a bold decision for a show that has been built around a fairly simple formula and now is going to have a heck of a time getting back to that status quo, and it’s one that I like in theory. While I had expected this episode to put to rest the MacPherson story for good, a first season arc that provided necessary back story for Artie and the warehouse itself, instead it felt like a whole new launching off point which compromised the integrity of our cast of characters beyond recognition.
It leaves a lot of open questions in regards to just what this show is going to look like in the years ahead, something that I didn’t expect from a show which felt so gosh darn comfortable in its own skin just a few episodes ago. I’m not entirely convinced that it’s the right decision, and in some ways I think the finale needed to do something more to make it all work, but consider me most certainly intrigued.
July 21st, 2009
In choosing to blog about Warehouse 13 of the past few nights’ television lineups, I don’t want you to think I prefer it to any of them: I quite liked the third episode of Hung, preferred the second episode of Entourage’s sixth season to the premiere, thought last night’s Weeds and Nurse Jackie were decent and laughed a whole lot at tonight’s Better Off Ted. However, none of those things were particularly surprising, and Warehouse 13 is a show still trying to find its legs and thus somewhat more unique in terms of analysis.
While I thought “Resonance” was a really winning turn for the series, “Magnetism” starts to show some holes in the show’s premise. It’s clear why they aired episodes out of order in order to be able to go with the dramatic and compelling story of the world’s most powerful pop song as opposed to, say, an episode about a piece of furniture. In the same vein as the show’s pilot, which dragged in its mystery, this week’s episode has them searching for what’s causing some strange behaviour, a trope that is only as interesting as the behaviour itself considering that the object will remain a MacGuffin.
In the end, I thought “Magnetism” was ultimately quite charming, integrating enough humour into the storyline itself to overcome its seriousness. There’s a serious contrast going on with this show, where some rather broad (but entertaining) comedy emerges in storylines that are actually quite serious in their ramifications. The action demonstrated that the show could become tedious in its procedural plotting, especially if they repeat themselves too often, but the comedy and the relationship between characters was really strong, and inspired me to actually kind of like the episode despite some of my concerns over its tone.
It shows that the show continues to win the war, regardless of the battle at hand, which is a pretty good endorsement at this stage in its run.
“Pilot” and “Resonance”
July 7th & July 14th, 2009
I fell asleep watching the Warehouse 13 pilot.
It’s a true story. I was there, trying to get through it, but I was exhausted from being up early and the pilot wasn’t really engaging me on any level. It wasn’t that it was bad, or that it actually put me to sleep (I consciously paused it before conking out moments later), but the fact remains that there was something about Warehouse 13 that wasn’t really connecting with me.
However, upon finishing the Pilot last night, and digging into “Resonance” this afternoon, I can say quite emphatically that the show is more than capable of keeping me awake. No, it’s not a replacement for Battlestar Galactica by any means, but it doesn’t try to be. What it represents is Reaper with less comedy, Fringe without the mythology, and every crime procedural you’ve ever seen with a sense of whimsy that’s often sorely lacking on those shows. It has no grandiose ideas about its position in the television world: what it delivers is what it sets out to achieve, a light-hearted but nonetheless resonant piece of dramedic television.
And in the middle of summer, when television often feels like a wasteland, a weekly trip into the depths of Warehouse 13 is something I’m already looking forward to, if not particularly obsessing over.