Tag Archives: Enemies

Cultural Catchup Project: “Graduation Day” (Buffy the Vampire Slayer)

“Graduation Day”

June 7th, 2010

You can follow along with the Cultural Catchup Project by following me on Twitter (@Memles), by subscribing to the category’s feed, or by bookmarking the Cultural Catchup Project page where I’ll be posting a link to each installment.

“The Future is Ours”

In many ways, “Graduation Day” is a story simply told.

Filled to the brim with shared anxieties and common goals, the two-part season finale is almost claustrophobic in its focus on how our central characters respond to the circumstances which are threatening to change their lives forever. Conveniently conflating graduation and ascension, the series uses the end of the world as a way to exaggerate (within reason) the fear of the future, the uncertainty which defines high school students as they prepare to enter the real world.

As two hours of television, it’s a densely plotted rollercoaster which operates in carefully designed half measures which create conflict and chaos without losing sight of the psychological ramifications within the episode’s action; as the conclusion of Buffy’s finest season to date, it’s a reminder of the ways in which the series has forever blurred the line between human and demon to the point where empathy is no longer a one-way street, uniting the series in a way that it may never be able to achieve again.

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The Big Bang Theory – “The Creepy Candy Coating Corollary”

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“The Creepy Candy Coating Corollary”

October 19th, 2009

In the cold open to this week’s episode, we get an interesting display of the show’s comic sensibilities. When the scene starts, Wolowitz and Raj are playing a game of Mystic Warlords of Ka’ah, a Magic the Gathering-like card game. The transition of jokes is like a crescendo. We start at the bottom with the audience laughing at a funny card name that wasn’t actually funny, but is funny because “they’re nerds, doing nerdy things!” Then, we find Penny playing the game and not knowing what to do, something that’s a bit more legitimate but still a bit straightforward. And then, we have Sheldon’s eidetic memory ruining the game for everyone by (simply through listening to the game) analyzing what’s left in the deck like a card counter. It’s only then that the humour feels particularly interesting, and that I’m finally really paying attention.

As the cold open, and the remainder of the episode, move on, it’s basically an instance of Sheldon driving the comedy, his eidetic memory rescuing uninteresting storylines revolving around Leonard, Penny and Wolowitz and serving as the foundation for a storyline of his own with Raj and Wil Wheaton. I actually thought the episode did a better job with one setup than I had expected, and not as much as it could have with the other, which made for an interesting if uneven episode that didn’t rile me up but didn’t really impress me either.

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