August 4th, 2010
New York Magazine’s Art Critic Jerry Saltz is aware that Work of Art is less than revered within the art community, a response which Carolina A. Miranda nicely captured at TIME this week. In his review of last night’s final episode before the finale, Saltz reflected on the experience as he saw it, partly out of an effort to convince his critics that he wasn’t sullying his name through his participation and partly to convince himself of the same:
I know that much of the art world is appalled that an art critic would even be on a reality show. I feel this way sometimes, too. Yet, leaving after this episode I felt more as I do when I’m teaching, and get totally involved with students whose names I will not remember in 24 months. Only, I was pouring everything I had into this TV show and these artists…I began to see that with only one week to go that this whole experience, weirdness, wildness and all, was forming into some sort of larger whole.
I’ve written a great deal about how the show has been a mess of contradictions, so tonight’s episode was a key test of whether or not it would reach some form of cohesive conclusion; as Saltz notes, “involvement” is a key factor in any reality show, wherein we get caught up in each character’s journey and it becomes less about the general premise (finding the next great artist, or the top chef, or the next great fashion designer) and more about choosing which of the final contestants deserves their shot at stardom. It’s a key difference, and I think that Saltz nicely captures what I’ve witnessed from the comfort of my couch: through all of its contradictions, Work of Art is a competition which intensely focuses on the creative process, which makes its conclusion seem like far more of a personal journey than other reality series.
Or, at least it does for the artists who embraced the idea as Saltz did.
Survivor Samoa Finale: There’s Something About Russell
December 20th, 2009
When Survivor started its nineteenth season, there was a man named Russell. Pot-bellied and stubborn, Russell emerged as if pre-fabricated to play the role of villain in Mark Burnett’s game. He came in with no desire to make friends, and started emptying out canteens and burning socks. It was the most aggressive villain edit the show had ever seen, which meant one of two things to me: either Russell was going to be leaving very quickly (hence the show maximizing his villainy time) or else there was more to Russell’s game than this villainy would seem to indicate.
Russell proved inherently divisive in those early weeks: some people hated him, and felt as if he was ruining the season with his heartless ways. But something changed in the game that made Russell seem less villainous. His tribe, Foa Foa, started getting clobbered in challenges, which meant that Russell’s victims were becoming victims of the game itself. And so Russell didn’t have to be a villain anymore, just watching as his tribe lost every challenge and revelling in his ability to manipulate his tribe into voting how he wanted them to vote. And suddenly instead of someone who was operating against the game (burning socks, disrupting daily life), Russell was simply a puppetmaster enjoying as the rest of his tribe stopped thinking for themselves.
And then the game became Russell’s, to the point where behaviour that before felt obnoxious (like finding the immunity idol without a clue) suddenly became genius, and where his manipulations went from an unnecessary force in the game to a brilliant strategic advantage that took the four remaining Foa Foa members from a severe disadvantage to standing as four members of the final five heading into the show’s finale. And somewhere along the way, the game went from being Russell’s to ruin to being Russell’s to win, and in many ways this finale has come down less to who wins and more to whether or not that person is Russell.
That’s the joy of Survivor, really: if you had told me that at the beginning of the season, I never would have believed you.