March 31st, 2013
“You’ve got to invent a story about where the ship is going and why.”
As Sansa and Shae look out on Blackwater Bay imagining where the ships are going, it’s hard not to think about the last time we as an audience watched the ships on Blackwater Bay. “Blackwater” brought a striking amount of clarity to the show, its tight focus clearly defining where the ships were going: Stannis Baratheon intended to take King’s Landing, because he believes himself to be the one true king of Westeros.
As Game of Thrones returns for its third season, such clarity seems long gone. As Robb notes, his men haven’t had a real battle in weeks, their “war” more of a glacial march in search of Lannister men more likely to “raze and run” than fight in the open battlefield. Stannis has retreated to Dragonstone to burn men alive in sacrifice to Melisandre’s lord of light, in hopes they will provide a path forward. Westeros is still at war, that much is certain, but the terms of that warfare are as muddled as they’ve ever been: much as the Narrow Sea separates Daenerys from her place on the Iron Throne, the other would-be Kings are equally unable to directly and openly lay claim to the title.
And yet they keep moving. Indeed, outside of those who remain at King’s Landing, nearly every character or group of characters are on the move, although it’s not always clear where they’re moving to precisely. “Valar Dohaeris” might reintroduce us to a collection of the show’s characters, but it’s an introduction that mostly finds characters exactly where they were before. The result is a premiere that lacks excitement not because things don’t happen, but rather because there’s little new information to hint toward what will happen next, relying on more general anticipation—often, to Sansa’s game above, of the viewer’s invention—as the narrative moves at its own pace.