“Ron & Tammy: Part Two”
February 10th, 2011
The most basic approach to a sequel is to make everything bigger: by taking everything one step further, you therefore make everything one step better.
However, I don’t know if this principle works for Tammy Swanson. I love Megan Mullally in this role, and I even enjoy this character and its impact on Ron Swanson, but the execution in “Ron & Tammy: Part Two” just didn’t connect like I think the show thought it did. It’s funny enough, I guess, but it feels like a trope: like one of those sequels where they just repeat what worked before and add a few bells and whistles (or, in this case, some cornrows and a genital piercing).
I actually thought the rest of the episode worked pretty well, and the show is still in good shape, but it felt a bit regressive if I’m truly being honest. The show is better when it’s subtle, at least for me, and the balance of this episode seems to have been a bit out of whack.
But just a bit.
“Go Big or Go Home”
January 20th, 2011
According to Leslie Knope, the job of the Parks department of Pawnee is to “make this town fun for the people who live here.” Of course, considering that the Pawnee government was shut down at the conclusion of the series’ second season, this is a more difficult job than it used to be – there’s only one program, and the rest of the department is in “maintenance mode.”
Leslie Knope does not do maintenance. She needs a project, somewhere to channel her earnest energy towards the betterment of her town. Leslie needs a pit to fill, a gazebo to save, or a Freddy Spaghetti concert to rescue from a government collapse. She didn’t marry two gay penguins because she wanted to make a statement, she did it because it would be cute, and because it could be something fun. What the second season of Parks and Recreation established so wonderfully was why Leslie Knope does the things she does, and that it all boils down to making Pawnee a great place to live is what makes her so likeable.
Alan Sepinwall has already written about how the storyline introduced in “Go Big or Go Home” served as a metaphor for the season as a whole, with the Parks department on hiatus much like the show itself, so I want to focus more on how this episode is structured to make this show fun for the people who watch it. Even while being “burdened” with the set up for the Harvest Festival arc, and reestablishing the series’ balance following the arrival of Adam Scott and Rob Lowe, “Go Big or Go Home” is unabashedly fun in a way that signals a truly great series that continues to swing the hardest.
June 6th, 2010
“You are not a murderer – you’re not, and I’m not. It’s as simple as that.”
If I had been drinking something when Walt said the above line, I’m pretty sure I would have done a spit take.
This reaction comes for two different reasons. The first is the idea that Walt is not a murderer, which seems patently false when you consider the numerous people he’s killed (whether it’s not saving Jane or the two men who he killed as a result of the meth lab explosion in the pilot). However, that’s part of Walt’s character, his ability to convince himself that it doesn’t make you a murderer if you kill them for the right reasons, just as it doesn’t make you a criminal if you’re doing it for your family. And so I can understand that this is part of Walt’s self-delusion, and so my spit take is perhaps unwarranted.
However, even if we accept that Walt believes that his past actions do not define him as a murderer, his argument that it is “as simple as that” is laughable to the point of a solid guffaw. Breaking Bad is many things, but simple is not one of them, and while Walt has his delusions he should know by now that things are never quite that simple. It’s one thing to try to justify your behaviour through rationalization, and it is quite another to try to convince yourself that your world of meth cooking, money laundering, revenge seeking and turf wars is in any way simple, or that anyone is capable of maintaining a simple life when you’re caught up in that world.
And yet, in some ways I think “Half Measures” proved my guffaws to be misguided: while Walt’s first claim may remain laughable, his latter claim may not be so farfetched, his desire for simplicity ultimately futile and yet the only way he can think to respond to the complexity of his current situation. The result is a blunt, even simple, action with enormously complex consequences for Walt, Jesse, and the series’ narrative, the exact kind of bold move which has elevated the show to the upper echelon of television drama.
May 20th, 2010
When I write about the Thursday comedies, I have to write about them after I finish watching them all, as there’s too many other Thursday programs recording on the common DVR which requires I watch them on a recording device-free television set. This is normally fine, but it seemed especially tough tonight, as every other show has to live up to the level of quality that Parks and Recreation has right now.
The best comedy finales are those which find elements of conflict within elements of stability, emphasizing the reasons that we love watching the show week-after-week and the reasons why it remains lively and eventful enough to keep from becoming too familiar. “Freddy Spaghetti” is the epitome of this type of finale, delivering plenty of evidence which captures the heart and soul of this show while introducing other elements that threaten that stability without necessarily overwhelming the positivity inherent to these characters.
It ends up leaving everything in a state of flux, with very little optimism about the future, and yet the show’s characters still seem so positive about their present situation that you feel like they can rise above any potential challenges. It doesn’t actually bring any of the season’s storylines to a wholly positive conclusion, but it complicates things in such an infectious fashion that it loses none of its momentum, and heads into a (sadly too, too long) hiatus with the best season of comic television we saw this year in its back pocket.
And no seven month break is going to change that fact.
January 21st, 2010
One of the things that I find so interesting about Parks and Recreation’s second season comeback is that the show hasn’t fundamentally changed its stories. I can very much see how the show, in its infancy, might have brainstormed an idea about Leslie’s house looking like a crazy person’s garage, and the idea of Leslie trying to host a dinner party and using her connections with a city program in order to pull it off feels like something that could have gone horribly wrong in the first season.
I didn’t think “Leslie’s House” was amongst the best episodes of the season, as it felt as if there were just a few too many things going on at once, but the fact that the core of the episode didn’t implode with all of those elements present is a testament to the control the writers have over the universe right now. Despite technically presenting only a single story, the episode started to weave in a lot of recurring stories to complicate things, and it resulted in quite a few fun gags and just enough resonance to keep things from seeming overwhelming.
It’s a funny episode, and an impressive one considering the degree of difficulty, but I almost feel like there’s an extra ten minutes here that could have given some of the storylines a bit more time to breathe that would have really made the episode click.
“The Fourth Floor”
December 3rd, 2009
That Parks and Recreation is a consistently funny comedy is no longer a surprise, and we’re also to the point in “The Fourth Floor” where we’re not even learning anything particularly new about these characters and their dynamics. Rather, the show has turned into what every good comedy should be: a showcase for these characters, these actors, and these writers to tell stories that make us laugh and enrich the universe without necessarily having to expand that universe.
The interactions found within “The Fourth Floor” are ones we’ve seen in the past, picking up on elements of “Greg Pikitis” in order to tell the story of Tom Haverford’s (not-so) loveless marriage coming to an end and how Leslie, and the rest of the office, react to the news. What makes it work so well is how carefully the writers control Leslie’s response to the crisis, and how use two and develop two separate locations (Jurassic Fork and the Glitter Factory) to house that drama in a way that allows the characters to learn what we already know in a way that is both funny and more resonant than it could have been.