“Live Action Role Play”
July 12th, 2010
“I was myself…sort of.”
It says a lot about the current trajectory of Huge that “Live Action Role Play” is both the most “ABC Family-esque” episode of the series thus far as well as the episode which I think shows the most signs of future growth. After last week’s fairly heavy glimpse into those letters we can’t write, and those anxieties which overcome us without some form of an outlet to express them, this week’s focus on LARPing has considerably less subtlety, playing the exact notes regarding identity and performance which speak to the heart of the show’s central message that you’d expect from such a story.
However, what surprised me about the episode was how this storyline stretched our current definitions of these characters, continuing to develop and complicate existing character relationships while creating some new ones which successfully expand the series’ perspective. Where the show seems to resist notions of what I’d consider to be teen drama formula is how successfully characters move from the periphery to the margins, and how a character introduced in one context can quite successfully float into another – this isn’t to say that the show is radically reinventing itself each week, but rather that it seems comfortable with documenting the flow of life at Camp Victory rather than the moments of dramatic or comic interest within that environment.
This doesn’t mean the show is successful across the board at this stage, but it means that it collects more than enough goodwill over the course of an episode for its occasional cliches to feel earned, and often puts those cliches to good use.