“Let’s Get Rid of the Weak Players Before We Even Start”
February 12th, 2009
Every year of Survivor is in search of two things: a gimmick and a character. These are the two things that have made seasons that could have been weak into something very fascinating, whether it was the introduction of Exile Island or even the Fans vs. Favourites format that didn’t feel like it should have worked but resulted in a very engaging season.
In terms of Survivor: Tocantins, this really isn’t a season about any gimmicks: while the show tries to start off with a big shocker, the game itself is its usual self, the location similar to what we’ve seen in past seasons. Instead, it’s going to be a question of whether or not there is enough character at play here, whether we can get the kind of intrigue that we got to see last season in Gabon. There, though, the intrigue was driven almost entirely by people making highly emotional decisions, something that cannot be predicted or manufactured.
But that isn’t going to stop the show from trying: from the word go, the show wants this season to be about first impressions, about baseless accusations and judgments that are not close to reality and instead ask them to cast aside actual human interaction in favour of cheap shots. As a result, I’ll provide my own fairly baseless first impression: there is no sign here that this season will be able to expand the show’s usual structure, and while I think there are some characters worthy of some interest I’ll just unilaterally decide that it’s going to be a pisspoor season.
And then I’m going to watch it anyways – I’m not all about first impressions, and I think even the show is aware of this.