“You’re Going to Want That Tooth”
March 12th, 2009
One of the concerns with any season of Survivor is that you won’t get a story to follow – the editors will work hard to create one, but you’re looking for that alliance, or rivalry, or relationship, or something else that will make this season of Survivor different than the others. Of course, the fact that the producers are so clearly trying to find these every single season means that every season kind of becomes pretty much the same.
As far as stories go, the “Secret” alliance of Taj, Stephen, Brendan and Sierra is a great one on the surface – it justifies the new two-person Exile Island twist, it has the potential to be quite explosive, and more importantly it actually worked: this week’s episode opens with Taj getting the second immunity idol, completing the circle of life of sorts. The problem now is that their plan lacks foresight: instead of being a sudden twist or turn in the game, which are always more exciting, we get to watch it slowly disintegrate, an alliance that is hard to keep secret when it gives them an extra boost of what can easily go from confidence to cockiness.
The producers, meanwhile, are probably pretty happy with this: it means that instead of waiting for the merge for this alliance to explode, there’s every chance it could all explode at any moment, whether it’s one of the other tribe members getting suspicious or the alliance itself falling apart at the seams. Either way, it’s something that I am really curious to see play out, as we start to see parts of it here.
“Let’s Get Rid of the Weak Players Before We Even Start”
February 12th, 2009
Every year of Survivor is in search of two things: a gimmick and a character. These are the two things that have made seasons that could have been weak into something very fascinating, whether it was the introduction of Exile Island or even the Fans vs. Favourites format that didn’t feel like it should have worked but resulted in a very engaging season.
In terms of Survivor: Tocantins, this really isn’t a season about any gimmicks: while the show tries to start off with a big shocker, the game itself is its usual self, the location similar to what we’ve seen in past seasons. Instead, it’s going to be a question of whether or not there is enough character at play here, whether we can get the kind of intrigue that we got to see last season in Gabon. There, though, the intrigue was driven almost entirely by people making highly emotional decisions, something that cannot be predicted or manufactured.
But that isn’t going to stop the show from trying: from the word go, the show wants this season to be about first impressions, about baseless accusations and judgments that are not close to reality and instead ask them to cast aside actual human interaction in favour of cheap shots. As a result, I’ll provide my own fairly baseless first impression: there is no sign here that this season will be able to expand the show’s usual structure, and while I think there are some characters worthy of some interest I’ll just unilaterally decide that it’s going to be a pisspoor season.
And then I’m going to watch it anyways – I’m not all about first impressions, and I think even the show is aware of this.