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Cultural Catchup Project: “Surprise,” “Innocence,” and the Art of the Game-Changer (Buffy the Vampire Slayer)

“Surprise,” “Innocence,” and the Art of the Game-Changer

April 29th, 2010

You can follow along with the Cultural Catchup Project by following me on Twitter (@Memles), by subscribing to the category’s feed, or by bookmarking the Cultural Catchup Project page where I’ll be posting a link to each installment.

One of the interesting buzz words to emerge over the past few years within the television industry has been “game-changer.” Used to describe episodes which fundamentally alter our perspective on a particular series, or which send a series in a completely different direction, it’s become a common term which producers or networks will use if they want to drum up interest in a struggling series, or try to regain lost glory with a series beginning to lose its luster.

However, I hate that “game-changer” has taken on an almost wholly promotional context, because episodes which actually “change the game” are a really fascinating part of the television landscape. There is great benefit in a reinvention of sorts, as the producers of Lost learned when the Flash Forward structure brought new life to a series at its halfway point, but it is just as easy to fall off the rails: J.J. Abrams learned this lesson the hard way when his game-changing second season finale of Alias was a stunning hour of television but sent the show in directions it wasn’t capable of supporting.

What makes a good game-changer is something which lives on potential rather than mystery, which not only changes the game as we know it but also gives us a glimpse of how the new game is going to benefit the series moving forward. The change needs to feel like something which springs from the story rather than from a network note, and the consequences need to be something the show won’t live down but that it can also live with.

In other words, a good game-changer needs to be everything that “Surprise” and “Innocence,” the thirteenth and fourteenth episodes of Buffy the Vampire Slayer’s second season, embody: by merging romance with tragedy, and by turning its central character into an unwitting agent of terrifying change, Buffy moves beyond the limitations of teenage drama to something that strikes deeper into the limitations of the human condition.

Or, put more simply, Buffy the Vampire Slayer just got real.

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The Cultural Catchup Project: Season Two’s Cult of Personality (Buffy the Vampire Slayer)

Season Two’s Cult of Personality

April 24th, 2010

You can follow along with the Cultural Catchup Project by following me on Twitter (@Memles), by subscribing to the category’s feed, or by bookmarking the Cultural Catchup Project page where I’ll be posting a link to each installment.

When a show is making the transition between its first and second seasons, personality is perhaps its greatest asset. If you’re going to be creating new stories, and if you tied off a lot of the show’s loose ends in the previous season, you’re creating a situation where suspense and anticipation are replaced by creation and expectation. These are different beasts, and if you’re not ready to fully commit to a fast-paced serialized series then your best strategy is to use your show’s personality in order to “weather the storm,” so to speak.

What Buffy the Vampire Slayer does early in its second season is use personality as its ultimate goal, if not necessarily doing so in a straightforward or consistent fashion. The show has always been about its characters, and our attachment with the series’ strong but somewhat uneven first season is likely based on Xander’s wit, or Willow’s pragmatism, or Giles’ cantankerousness, or Buffy’s hidden vulnerability. However, while the second season does continue to rely on Xander’s one-liners or Giles’ dry sense of humour, it is not content to coast by: starting with the premiere, “When She Was Bad” and extending into “Halloween,” the show puts each personality under a microscope in ways which verify the importance of personality to the success of this series on the sides of both good and evil.

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30 Rock – “Goodbye, My Friend”

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“Goodbye, My Friend”

March 5th, 2009

Holy flashback, Harry Henderson.

There’s a whole lot of familiarity in “Goodbye, My Friend,” an episode that cribs quite liberally from last season’s “Succession” and this season’s premiere, and it’s not all bad. I liked both of those episodes, and after spending a lot of time on relationships we get a far more individual-driven hour that pairs off some characters that we’ve never seen together while even reintroducing some characters back into the fold however briefly (Hi, Josh! Bye, Josh!).

The episode didn’t really break any ground in Liz Lemon’s fight for a child, but I can’t resist sad and pathetic Liz; similarly, I don’t think that Frank’s brief foray into respectable life is going to change his character, but I just can’t resist Jack Donaghy on a mission to rescue someone from their sad middle class existence. Combine with a Jenna/Tracy subplot that might as well have been ripped out of the show’s second season, and you have either a sure sign that the show is fundamentally bankrupt, or a sick sense that Tina Fey knows the show can rip off itself and still entertain us, just like Harry and the Hendersons ripped off Shane.

Well, Tina, you got me – I had a lot of fun with this one, self-plaigarism be damned.

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