Tag Archives: Spike

Cultural Catchup Project: “Becoming” (Buffy the Vampire Slayer)

“Becoming”

May 4th, 2010

You can follow along with the Cultural Catchup Project by following me on Twitter (@Memles), by subscribing to the category’s feed, or by bookmarking the Cultural Catchup Project page where I’ll be posting a link to each installment.

Every good drama series boils down to character development, and I started my analysis of Buffy the Vampire Slayer’s second season talking about how Joss Whedon was willing to create clear consequences from the end of the first season within Buffy as a character. This wasn’t a show that was going to forget where it came from, where the events of the past were going to simple fade away. As we’ve discussed, there are occasionally episodes which offer a palette cleanser, a way to sort of wind down from particularly important episodes, but the show neither forgets nor forgives.

“Becoming,” the show’s two-part second season finale, is ultimately evidence of the importance of character to the show, but it’s an episode which feels like it’s doing a lot more heavy lifting than we’re used to. This is not to say that the show isn’t building on what has been done in the past, or that any of the character development in the episode feels unearned in any way, but the introduction of flashbacks and the ability for magic to undo substantial character development are nonetheless kinks in the series’ structure. It doesn’t revolutionize the show, but it very clearly reminds us that the rules can change at any moment, and that characters are sometimes slaves to fate or magical intervention in ways which threaten their happiness, their health, and their proper development as human beings.

It’s a non-linear, unpredictable sort of character development which offers a nice conclusion to a non-linear, unpredictable sort of season.

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Cultural Catchup Project: Post-“Innocence,” It’s Personal (Buffy the Vampire Slayer)

Post-“Innocence,” It’s Personal

May 2nd, 2010

You can follow along with the Cultural Catchup Project by following me on Twitter (@Memles), by subscribing to the category’s feed, or by bookmarking the Cultural Catchup Project page where I’ll be posting a link to each installment.

When I wrote about “Surprise” and “Innocence,” I entered into the posture I tend to take at certain points along this journey: when you know that things eventually get very dark and complicated, you tend to cry wolf at any sign that things are becoming very dark and complicated. It was clear from fan response that these two episodes represented a turning point of sorts, and watching them you see a dramatic character transformation that does in fact “change” the series in a way that seems pretty substantial.

However, the interesting thing about the episodes which follow “Innocence” is that the changes are for the most part subtle rather than substantial. While people tended to agree with my statement that Angel’s transformation represents a true “game-changer,” I have a feeling that the impact has more to do with the series’ long term changes than with any sort of immediate shift in the series’ narratives. While you could argue there is now more darkness in Buffy’s world, that doesn’t really change the tone of the series, nor does it dramatically alter the kinds of stories the show decides to tell.

Rather, the changes during this period come in the form of the supernatural becoming personal, with supernatural phenomenon presenting itself (primarily) in ways that tap into something inherent to these characters rather than inherent to the Hellmouth or some sort of demonic power. It’s a subtle shift in the series’ dynamics, but it is nonetheless a fairly important development which reinforces the events of “Innocence” within, rather than against, the series’ typical narrative structures.

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Cultural Catchup Project: “Surprise,” “Innocence,” and the Art of the Game-Changer (Buffy the Vampire Slayer)

“Surprise,” “Innocence,” and the Art of the Game-Changer

April 29th, 2010

You can follow along with the Cultural Catchup Project by following me on Twitter (@Memles), by subscribing to the category’s feed, or by bookmarking the Cultural Catchup Project page where I’ll be posting a link to each installment.

One of the interesting buzz words to emerge over the past few years within the television industry has been “game-changer.” Used to describe episodes which fundamentally alter our perspective on a particular series, or which send a series in a completely different direction, it’s become a common term which producers or networks will use if they want to drum up interest in a struggling series, or try to regain lost glory with a series beginning to lose its luster.

However, I hate that “game-changer” has taken on an almost wholly promotional context, because episodes which actually “change the game” are a really fascinating part of the television landscape. There is great benefit in a reinvention of sorts, as the producers of Lost learned when the Flash Forward structure brought new life to a series at its halfway point, but it is just as easy to fall off the rails: J.J. Abrams learned this lesson the hard way when his game-changing second season finale of Alias was a stunning hour of television but sent the show in directions it wasn’t capable of supporting.

What makes a good game-changer is something which lives on potential rather than mystery, which not only changes the game as we know it but also gives us a glimpse of how the new game is going to benefit the series moving forward. The change needs to feel like something which springs from the story rather than from a network note, and the consequences need to be something the show won’t live down but that it can also live with.

In other words, a good game-changer needs to be everything that “Surprise” and “Innocence,” the thirteenth and fourteenth episodes of Buffy the Vampire Slayer’s second season, embody: by merging romance with tragedy, and by turning its central character into an unwitting agent of terrifying change, Buffy moves beyond the limitations of teenage drama to something that strikes deeper into the limitations of the human condition.

Or, put more simply, Buffy the Vampire Slayer just got real.

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The Cultural Catchup Project: “What’s My Line Parts 1 & 2” (Buffy the Vampire Slayer)

“What’s My Line Parts 1 & 2”

April 27th, 2010

You can follow along with the Cultural Catchup Project by following me on Twitter (@Memles), by subscribing to the category’s feed, or by bookmarking the Cultural Catchup Project page where I’ll be posting a link to each installment.

The end of what is almost a four-episode arc, the two-part “What’s My Line” manages to play perfectly into Buffy’s crisis of identity which stems from both the concerns regarding maturity and the future in “Lie to Me” and the threads of responsibility and consequences in “The Dark Age.” Buffy has spent a few episodes questioning the life she leads, and the Career Fair does a great job of both crystallizing those concerns and transferring them into the realm of the ordinary teenage girl who wonders about her future.

Just as Giles’ inescapable future as a Watcher led him to leave Oxford and fall in with the wrong crowd in London, Buffy watches her classmates become excited about their future and starts to worry about her own. However, “What’s My Line” introduces so many different roadblocks, including a trio of assassins and the wonder that is Kendra the Vampire Slayer, to her experience that she starts to reconsider what it’s like to live a day in her shoes, and the show nicely unites a potentially chaotic episode within key themes that resonate throughout the second season.

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The Cultural Catchup Project: “Lie to Me” (Buffy the Vampire Slayer)

“Lie to Me”

April 25th, 2010

You can follow along with the Cultural Catchup Project by following me on Twitter (@Memles), by subscribing to the category’s feed, or by bookmarking the Cultural Catchup Project page where I’ll be posting a link to each installment.

[Note: I’m wary of trying to shoehorn too many different episodes together this week, especially since a lot of them feel like they deserve to be analyzed more on an individual basis (although I’ll still be taking continuity into account, of course). As a result, I’m going to do some smaller “capsule reviews” for the six-episode stretch between “Lie to Me” and “Bad Eggs” for the next five days, before getting deeper into the season after that point. If it works out, and feedback is good, I might do this every now and then when I’ve got the time – however, if you object to this sort of analysis and would like strictly big ideas, do let me know!]

Written and directed by Joss Whedon, “Lie to Me” is not exactly what one would call a paradigm shift for the series: no new “big bads” are introduced, no major plot developments are revealed, and you could make the argument that what happens in the episode doesn’t fit into any definitions of continuity as a result.

What the episode accomplishes, however, is something more subtle: while “When She Was Bad” indicated that the consequences from Buffy’s near-death experience were not going to be forgotten, “Lie to Me” makes sure we understand that there are going to be more terrifying experiences in the future, and that the show will not shy away from some dark conclusions for the sake of trying to force this series into definitions of good and evil which fail to take into account the show’s inherent liminality.

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The Cultural Catchup Project: Season Two’s Cult of Personality (Buffy the Vampire Slayer)

Season Two’s Cult of Personality

April 24th, 2010

You can follow along with the Cultural Catchup Project by following me on Twitter (@Memles), by subscribing to the category’s feed, or by bookmarking the Cultural Catchup Project page where I’ll be posting a link to each installment.

When a show is making the transition between its first and second seasons, personality is perhaps its greatest asset. If you’re going to be creating new stories, and if you tied off a lot of the show’s loose ends in the previous season, you’re creating a situation where suspense and anticipation are replaced by creation and expectation. These are different beasts, and if you’re not ready to fully commit to a fast-paced serialized series then your best strategy is to use your show’s personality in order to “weather the storm,” so to speak.

What Buffy the Vampire Slayer does early in its second season is use personality as its ultimate goal, if not necessarily doing so in a straightforward or consistent fashion. The show has always been about its characters, and our attachment with the series’ strong but somewhat uneven first season is likely based on Xander’s wit, or Willow’s pragmatism, or Giles’ cantankerousness, or Buffy’s hidden vulnerability. However, while the second season does continue to rely on Xander’s one-liners or Giles’ dry sense of humour, it is not content to coast by: starting with the premiere, “When She Was Bad” and extending into “Halloween,” the show puts each personality under a microscope in ways which verify the importance of personality to the success of this series on the sides of both good and evil.

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