“Days Gone Bye”
October 31st, 2010
I addressed The Walking Dead generally in my piece last night, but I do want to address the premiere in particular.
As far as premieres go, this is a really strong effort aesthetically: character is largely on the backburner in an effort to define the scale of this world, which operates directly in opposition to characterization. The whole point of the series, after all, is that humanity has dwindled down to a small collection of survivors, and yet this creates an even grander sense of scale as a result of the sheer emptiness.
I want to talk about that emptiness a bit, and the role it plays in telling the story in “Days Gone Bye.”
On Zombies: Community and The Walking Dead
October 31st, 2010
I’ve already written enough about Halloween episodes (both in my review of The Office at The A.V. Club and in my piece on Halloween-themed TV episodes at Antenna) that writing a review of Community’s “Epidemiology” in that context seems like a waste of time. In fact, part of me feels as if it’s too late to really add anything new to the discourse.
However, having now watched the first two hours of AMC’s The Walking Dead – which premieres tonight at 10/9c with a special 90-minute opener – I think that I want to talk about zombies, and their function as genre. In a movie, zombies are easy: you introduce zombies, chaos ensues, heroes emerge, a conclusion is reached (which is either the heroes proving themselves capable of subsisting within a zombie-infested nation or the zombie outbreak being contained, presuming a happy ending is desired). Admittedly, I’ve only watched a handful of zombie movies thanks to being largely averse to suspense, but the point I want to get across here is that there’s a clear timeline. There is a situation, there is a conclusion, and you move on from there.
When you move this notion into television, however, you’re forced to live in that space, which is a problem that The Walking Dead will have to face should it join the rest of AMC’s lineup. Community, of course, is a very different situation, but it is nonetheless interesting to note that seriality plays a pretty substantial role in how their zombie story is told, and so I think tackling them both simultaneously will speak to some of the things which impressed me about Community and some of what concerns me about The Walking Dead.