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Inanity, Intrigue and Inigo Montoya: A Cultural Learnings Reality Roundup

Inanity, Intrigue and Inigo Montoya

November 20th, 2009

In the promos for the season finale of Season Six of Project Runway, Lifetime uses dramatic music and a deep-voiced announcer to try to build suspense for the big reveal. However, in their language, they have something wrong: they create anticipation for the reveal of who is “the next big name in fashion,” and my immediate response is “who cares?”

See, what works about Project Runway is that it transfers the aesthetics of the fashion industry into terms that are unrelated to the fashion industry. I know nothing about fashion, but I know a lot about what Nina Garcia likes to see in fashion, or what the series values in terms of creativity. It’s created an audience that, even if they have no knowledge of the fashion industry, have gained knowledge of what Project Runway considers fashion. As such, rather than caring about what these young designers do in the context of the fashion industry, we care about how they situate themselves within the show’s cast of characters from seasons past. For a viewer like me, Bryant Park is the setting of the finale of Project Runway, not a global fashion event, which is why Lifetime language is demonstrative of the season’s failures: I don’t care if they’re a big name in fashion, I want them to be a big name for Project Runway.

And I can confirm that Irina, Althea and Carol Hannah will not be names to remember, a fact which has more to do with the way the show treated them than it does with their individual personalities and talent. And while we’ll never know if this season would have been more interesting if it were in New York, and if the production company hadn’t changed, what we do know is that Season Six failed to provide both the next big name in fashion and a single memorable name for this franchise.

[A few more thoughts on Project Runway, and then some thoughts on both Top Chef and Survivor, with spoilers after the jump…]

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The Game vs. The Players – A Cultural Learnings Reality Roundup

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The Game vs. The Players

A Cultural Learnings Reality Roundup

In our weekly glimpse into the world of Survivor: Samoa, Top Chef, and Project Runway, it’s important to distinguish between the game and the players of that game. Every episode of all three shows is essentially about the way the producers construct the game (the challenges, the conditions, the time limits, even the casting itself), and the players are forced to interpret and operate within that game as they see fit. So when you find yourself frustrated with a fairly boring season of Project Runway, or impatient with a season of Top Chef, or find Survivor’s villains too much to handle, you need to ask yourself if this it the result of the game or the people who are playing it.

In all three episodes of these three shows this week, we saw situations where the game took control of the players, and where their sewing, their cooking and their scheming felt so clearly defined by the game that I was simultaneously interested and bored. It’s the ultimate test of any group of reality contestants, though, to be forced into a situation the producers have designed: do they strike out on a unique course, indicating that they’re a real rebel, or whether they fall right in with the expectations put in front of them.

It’s a process which makes me doubt Runway, trust Top Chef, and change my mind about a few Survivor players.

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Trust in Reality TV: A Four-Letter Word? – A Cultural Learnings Reality Roundup

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Trust in Reality TV: A Four-Letter Word?

A Cultural Learnings Reality Roundup

[Since I find blogging about shows like Top Chef, Project Runway and Survivor: Samoa individually somewhat inconvenient, but often nonetheless have things to say about them, I figure we’d lump the three mid-week reality shows together in what we shall now refer to as Cultural Learnings’ Reality Roundup. Enjoy!]

Trust is perhaps the central tenet of reality television.

I don’t mean so much within the game itself, although clearly in a game like Survivor (whose 19th season, Survivor: Samoa, started this week) there is an element of trust between individual players. Rather, I speak of the trust relationship between the show and the viewer. Viewers hope that they can trust the judges on Top Chef and Project Runway to make the right decisions, and they hope they can trust the losing Survivor tribe to vote out the person who is making the new season nigh on unwatchable.

It is a highly tenuous sense of trust, of course: half of the dramatic value of reality television is having that trust violated, and the growing frustration as villains or talentless individuals remain while others go home instead. And, of course, that trust is forever complicated by the existence of editors, learning that the trust you want to experience is being manipulated at every turn.

So, what I find fascinating about this week’s trio of reality shows is that in each instance we are reminded of this trust relationship, and that the “worst Survivor villain of all time” is in fact perhaps the most trustworthy reality character (from a viewer/series perspective) the show has ever seen.

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Season Finale: Survivor Tocantins – “I Trust You but I Trust Me More”

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“I Trust You but I Trust Me More”

May 17th, 2009

In my time writing here at Cultural Learnings, I’ve blogged through five seasons of Survivor, although there’s a pattern: I might start out with a few posts on specific episodes, or really commit myself to getting to it on a weekly basis, but without fail it falls off my critical radar. I don’t stop watching the show: although episodes are often spoiled for me, I still quite consistently dig into the week’s episode to see what the show will serve up next. It isn’t that I expect there to be something different, but rather there’s a combination of nostalgia (for a show that is highly familiar for me) and curiosity (to see the ways the show is trying to stay fresh in an environment where most other reality shows of the same era have perished).

This season has, for the most part, lacked major drama: other than Coach, one of the most ridiculous players in quite some time, the characters have been fairly under the radar. Outside of the one exception, people have been pretty pleasant to watch, and early season discussion of an Exile Island alliance seemed like it was going to be a potential dealmaker later in the season. Things got more interesting when the Jalapao Three began to work their way into an unlikely position of power in the season’s back half, but it happened so effortlessly that I was more baffled by Timbira’s lack of intelligence than I was entertained by the turn of events.

Survivor, as a show, is all about big moments or little quirks: either there’s a big personality that makes every moment they’re around like a powder keg waiting to explode, which Coach provided to an extent, or it’s just challenges and tribal council, and posturing for those in between. This makes a finale like this one, which cuts down a lot of the meat in the middle and gets right to the point until the final tribal council. Luckily for Mark Burnett and company, in the vein of some previous finales, there’s plenty of drama to rush through to keep things interesting: while the Jalapao Three have managed to stay strong thus far, it wasn’t based on thier own strategic genius, and with the only remaining Timbira member less incompotent than her predecessors it becomes clear that Three’s Company.

And with that comes the unraveling, which always makes for an engaging finale if not, perhaps, the clean ending the Jalapao Three imagined for themselves.

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