Television or “Television?”
Part Two
[This is the second post in a five-part series about the pending U.S. adaptation of Norwegian teen drama Skam. You can find the other parts of the series here, as well as my other posts about Skam here.]
In the era of “Peak TV,” there is no shortage of homes for television programming: while not all shows fit in all networks, channels, or streaming services, there are more options for more types of scripted series than ever before.
Skam is not a normal television show, however. Although it is ostensibly a once-weekly drama series as broadcast on NRK, it is primarily a transmedia webseries, distributed and consumed online through the NRK website. This is a crucial part of the format, allowing the show to build anticipation and suspense among its users, as well as reach a generation who is historically watching less and less linear television as their viewing moves to mobile devices.
Skam is built for an era where television content is inextricably linked to the internet, and for an audience that increasingly watches content online: accordingly, there are a wide range of options for its future as television channels become more deeply invested in online streaming, and as internet companies move increasingly into content production. However, all options present challenges compared to the free, open access model established by NRK, which—as noted in part one—is likely impossible in a commercial environment. Even before we consider the cultural challenges of adapting Skam, the industrial challenges are themselves something any adaptation would be forced to navigate.