May 18th, 2011
You can follow along with the Cultural Catchup Project by following me on Twitter (@Memles), by subscribing to the category’s feed, or by bookmarking the Cultural Catchup Project page where I’ll be posting a link to each installment.
There’s a bit of whiplash in covering “Bargaining” and “Heartthrob” back-to-back. Whereas Buffy seems to be heading into a period of intense transition, dealing with a whole lot of plot development that necessitates an eventful and complicated premiere, Angel is in a far more stable place without any of the same broad upheaval.
This may be considered a viable reason to watch the two series entirely separately, but for me it offers a nice juxtaposition that does much to highlight the strengths of both series, and the strengths of Angel in particular. While “Heartthrob” ends up being pretty simple, and more than a bit on the nose in regards to its central theme, I think there’s an economy to the storytelling that is equally matched with a certain swagger (which was understandably absent in “Bargaining”). While Greenwalt has to deal with questions of grief after the conclusion of Buffy’s fifth season, he’s far enough removed to be able to have a bit of fun at the same time.
Although “Heartthrob” may not have the same emotional resonance of “Bargaining,” it also feels more finely tuned in its shorter running time and in its thematically (rather than narratively) convenient standalone storyline which also proves a stealth transition into the budding mythology introduced at episode’s end. “Heartthrob” is in no position to become an all-time great episode of the series, at least based on what I’ve seen of the series thus far, but it quite comfortably lives in this particular moment while laying the groundwork for the season that comes.
March 24th, 2010
Survivor has done episodes like this one before: by sending both teams to tribal council, it means that a single hour becomes packed with wall-to-wall strategy, which is usually when the game is at its best. And, accordingly, “Banana Etiquette” delivers shockers from both the Heroes and the Villains, cramming together one of the most ridiculous tribal councils in Survivor history with one of the most low-key of the season.
The difference, though, is that the presence of two tribal councils means that the editing of the episode played a largely role than usual in terms of guiding the audience to particular conclusions. While the “Villains” drama was just a wondrous stage comedy from the word go, and would have been entertaining regardless, the final “shocker” with the “Heroes” was entirely based on keeping the audience out of the loop in regards to their thinking. It was only surprising in that we had been given absolutely no intention of where things were going.
By comparisons, not even the “Villains” knew how their tribal council was going to end, and that’s the kind of drama that Survivor can’t manufacture.
“That Girl is Like a Virus”
February 25th, 2010
Well, that’s more pleasant, at least.
Yes, tonight’s episode of Survivor: Heroes vs. Villains featured another brutal physical challenge, and there were certainly some ugly moments on both sides of the competition. However, while last week’s episode was dominated by James’ bullying on Stephenie, this week returned the season to where it was in the beginning: even if the game itself isn’t that interested, our pre-existing relationships with the people playing it make challenges more interesting, make humorous facial expressions more recognizable, and turn a potential mediocre game into something that feels more special than it actually is.
Strategically, the game is as predictable as it was for the past few weeks, but there was enough spontaneity on the fringe to keep things fun, which is frankly what All-Star seasons need to do in the earlygoing.
“It’s Getting the Best of Me”
February 18th, 2010
I don’t know if Mark Burnett and his fellow producers are really excited about the direction that Survivor’s twentieth season is heading in, or if they’re actively concerned about it. What’s interesting about the Heroes vs. Villains premise is that, in Survivor, the tribes are only rarely within the same space, so the rivalry the title implies doesn’t really materialize in most of a single episode. Sure, over time the rivalry between the two sides will grow, but in the short term the show shifts away from that narrative to the systematic deconstruction of both tribes.
On that front, I think the show should be glad that early on the titles of hero and villain are slowly shifting away from their typical classifications, as it means that more of each episode will be particularly engaging. However, the clash of various ego has gone so far this time that I don’t know if they’ll ever be able to fully reclaim that broader feud, the internal divisions growing too larger for one side to group together and pretend that they are any sort of team under any sort of pre-determined classification.
And I don’t know if Mark Burnett wanted that part of this game to go off the rails quite so quickly.